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Hyperboloid of one sheet equation

In mathematics, a hyperboloid is a quadric – a type of surface in three dimensions – . A hyperboloid of revolution of one sheet can be obtained by ... more

Hyperboloid of two sheets equation

In mathematics, a hyperboloid is a quadric – a type of surface in three dimensions – . A hyperboloid of revolution of two sheets can be obtained by ... more

Low of sines in spherical triangle

A spherical polygon on the surface of the sphere is defined by a number of great circle arcs which are the intersection of the surface with planes through ... more

Escape Velocity

Escape velocity is the speed at which the kinetic energy plus the gravitational potential energy of an object is zero. It is the speed needed to ... more

Distance between two points (three-space)

Distance is a numerical description of how far apart objects are. In analytic geometry, the distance between two points of the xyz-plane in three-space, ... more

Desired radius of a curve

The equation for the desired radius of a curve, takes into account the factors of speed and superelevation (e). This equation can be algebraically ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Envy ratio

Envy ratio in finance is the ratio of the price paid by investors to that paid by the management team for their respective shares of the equity. This ... more

Orbital Period - as a function of central body's density

The orbital period is the time taken for a given object to make one complete orbit around another object.

When mentioned without further ... more

Uniform Circular Motion position (Y - coordinate)

In physics, circular motion is a movement of an object along the circumference of a circle or rotation along a circular path. It can be uniform, with ... more

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