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Gay-Lussac's Law (Pressure-temperature law)

The pressure of a gas of fixed mass and fixed volume is directly proportional to the gas’ absolute temperature. If a gas’s temperature ... more

Wind Chill - original model

Wind-chill or windchill, (popularly wind chill factor) is the perceived decrease in air temperature felt by the body on exposed skin due to the flow of ... more

Sag curve length when S<L (Vertical curves for highway design)

When a driver is driving on a sag curve at night, the sight distance is limited by the higher grade in front of the vehicle. This distance must be long ... more

Sag curve length when S>L (Vertical curves for highway design)

When a driver is driving on a sag curve at night, the sight distance is limited by the higher grade in front of the vehicle. This distance must be long ... more

Charles's law

Charles’ law is an experimental gas law which describes how gases tend to expand when heated. When the pressure on a sample of a dry gas is held ... more

Kepler's Third Law

In astronomy, Kepler’s laws of planetary motion are three scientific laws describing the motion of planets around the Sun.

1.The orbit of a ... more

Proper motion (declination)

Proper motion is the astronomical measure of the observed changes in the apparent places of stars or other celestial objects in the sky, as seen from the ... more

Magnitude of proper motion

Proper motion is the astronomical measure of the observed changes in the apparent places of stars or other celestial objects in the sky, as seen from the ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Process Capability Index - Cp

In process improvement efforts, the process capability index or process capability ratio is a statistical measure of process capability: the ability of a ... more

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