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Area of a Sphere

A sphere is a perfectly round geometrical and circular object in three-dimensional space that resembles the shape of a completely round ball. A sphere is ... more

Area Moment of Inertia - Filled Right Triangle

The second moment of area, also known as moment of inertia of plane area, area moment of inertia, polar moment of area or second area moment, is a ... more

3-dimensional Cubic Hyperarea of a 3-sphere

In mathematics, a 3-sphere is a higher-dimensional analogue of a sphere. It consists of the set of points equidistant from a fixed central point in ... more

Lead angle

Lead is the axial advance of a helix or screw during one complete turn (360°). The lead for a screw thread is the axial travel for a single revolution. ... more

Half Sphere Mass

A sphere is defined mathematically as the set of points that are all the same distance r from a given point in three-dimensional space. This distance r is ... more

Frequency of a string under tension (nth harmonic)

A vibration in a string is a wave. Resonance causes a vibrating string to produce a sound with constant frequency, i.e. constant pitch. If the length or ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Difference between the maximum and the minimum height of a oloid

Oloid is the convex hull of a skeletal frame made by placing two linked congruent circles in perpendicular planes, so that the center of each circle lies ... more

Cissoid of Diocles (Cartesian coordinates)

The Cissoid of Diocles is a cubic plane curve member of the conchoid of de Sluze family of curves and in form it resembles a tractrix.( Tractix is the ... more

Depth of the contact region between a rigid conical indenter and an elastic half-space

Contact mechanics is the study of the deformation of solids that touch each other at one or more points. Hertzian contact stress refers to the localized ... more

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