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Foivos Law of Video Gaming - f(Gt)

Description

Video Gaming Value for Money(VfM) according to Foivos.

Related formulas

Variables

f(Gt)f(Gt) (dimensionless)
QtQuality of a game (subjective terms, scale 0-10 w/2 decimal places (dimensionless)
QtcQuality Constant (subjective terms, scale -5 - +5 w/2 decimal places. 0 Means indifferent to quality, -5 means the player *wants* the worst quality possible). (dimensionless)
GtAverage Game Time to complete game in hours (main story arc) (dimensionless)
GtcGame Time Constant (subjective terms, scale -5 - +5 w/2 decimal places. O means indifferent to game duration, -5 means the player *wants* the game to be as short as possible). (dimensionless)
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CRetail Cost(euro) (dimensionless)