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Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Power gain (in nepers)

In electronics, gain is a measure of the ability of a two-port circuit (often an amplifier) to increase the power or amplitude of a signal from the input ... more

Worksheet 980

PPI can be calculated from knowing the diagonal size of the screen in inches and the resolution in pixels (width and height). This can be done in two steps

Using the Pythagorean theorem, for 3 different screen resolutions:

Diagonal Resolution - Pixels

Using the Diagonal Resolution from the previous formula we calculate the PPI for 3 corresponding screen sizes :

Pixels Per Inch (PPI)

Results:

10.1 inch tablet screen of resolution 1024×600 : 117.5PPI
21.5 inch PC monitor of 1080p resolution : 102.46PPI
27 inch PC monitor of 1440p resolution : 108.78PPI

Diagonal Resolution - Pixels

Pixels per inch (PPI) (or pixels per centimeter (PPCM)) is a measurement of the pixel density ... more

Pixels Per Inch (PPI)

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Damping ratio (related to Quality factor)

Formula first contributed by:
trooper

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Properties of concrete - modulus of elasticity

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Eight foot pitch

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Mean Time Between Failures - MTBF

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Weighted arithmetic mean

The weighted mean is similar to an arithmetic mean (the most common type of average), where instead of each of the data points contributing equally to the ... more

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