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Tuning fork (cylindrical prongs)

A tuning fork is an acoustic resonator in the form of a two-pronged fork with the prongs (tines) formed from a U-shaped bar of elastic metal (usually ... more

Area of a regular inscribed n-gon in a unit circle

The area of a regular n-gon with side s inscribed in a unit circle ( unit circle is a circle with radius of one). RESTRICTION: s<2

... more

Pressure in a Contact Area between two spheres

Contact mechanics is the study of the deformation of solids that touch each other at one or more points. Hertzian contact stress refers to the localized ... more

Area of a deltoid

In geometry, a deltoid, also known as a tricuspoid or Steiner curve, is a hypocycloid of three cusps. In other words, it is the roulette created by a point ... more

Area of an arbitrary triangle related to the incircle radius

The area related to the semi perimeter of the triangle and the radius of the inscribed circle.

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Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

Spherical Law of Cosines (cosine rule for angles)

In spherical trigonometry, the law of cosines (also called the cosine rule for sides) is a theorem relating the sides and angles of spherical triangles, ... more

Klein bagel (4-D non-intersecting parameterization y- coordinate)

n mathematics, the Klein bottle is an example of a non-orientable surface, informally, it is a surface (a two-dimensional manifold) in which notions of ... more

Klein bagel (4-D non-intersecting parameterization x- coordinate)

n mathematics, the Klein bottle is an example of a non-orientable surface, informally, it is a surface (a two-dimensional manifold) in which notions of ... more

Wing loading - turning radius

In aerodynamics, wing loading is the total weight of an aircraft divided by the area of its wing. The stalling speed of an aircraft in straight, level ... more

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