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Worksheet 302

In the wheelbarrow of the following figure the load has a perpendicular lever arm of 7.50 cm, while the hands have a perpendicular lever arm of 1.02 m.(a) What upward force must you exert to support the wheelbarrow and its load if their combined mass is 45.0 kg? (b) What force does the wheelbarrow exert on the ground?


(a) In the case of the wheelbarrow, the output force or load is between the pivot and the input force. The pivot is the wheel’s axle. Here, the output force is greater than the input force. Thus, a wheelbarrow enables you to lift much heavier loads than you could with your body alone. (b) In the case of the shovel, the input force is between the pivot and the load, but the input lever arm is shorter than the output lever arm. The pivot is at the handle held by the right hand. Here, the output force (supporting the shovel’s load) is less than the input force (from the hand nearest the load), because the input is exerted closer to the pivot than is the output.

Strategy

Here, we use the concept of mechanical advantage.

Force (Newton's second law)
Mechanical Advantage - Law of Lever
Subtraction

Discussion
An even longer handle would reduce the force needed to lift the load. The MA here is:

Division

Reference : OpenStax College,College Physics. OpenStax College. 21 June 2012.
http://openstaxcollege.org/textbooks/college-physics
Creative Commons License : http://creativecommons.org/licenses/by/3.0/

Ideal rocket equation (Tsiolkovsky rocket equation)

The Tsiolkovsky rocket equation, or ideal rocket equation describes the motion of vehicles that follow the basic principle of a rocket: a ... more

Worksheet 334

In a video game design, a map shows the location of other characters relative to the player, who is situated at the origin, and the direction they are facing. A character currently shows on the map at coordinates (-3, 5). If the player rotates counterclockwise by 20 degrees, then the objects in the map will correspondingly rotate 20 degrees clockwise. Find the new coordinates of the character.

To rotate the position of the character, we can imagine it as a point on a circle, and we will change the angle of the point by 20 degrees. To do so, we first need to find the radius of this circle and the original angle.

Drawing a right triangle inside the circle, we can find the radius using the Pythagorean Theorem:

Pythagorean theorem (right triangle)

To find the angle, we need to decide first if we are going to find the acute angle of the triangle, the reference angle, or if we are going to find the angle measured in standard position. While either approach will work, in this case we will do the latter. By applying the cosine function and using our given information we get

Cosine function
Subtraction

While there are two angles that have this cosine value, the angle of 120.964 degrees is in the second quadrant as desired, so it is the angle we were looking for.

Rotating the point clockwise by 20 degrees, the angle of the point will decrease to 100.964 degrees. We can then evaluate the coordinates of the rotated point

For x axis:

Cosine function

For y axis:

Sine function

The coordinates of the character on the rotated map will be (-1.109, 5.725)

Reference : PreCalculus: An Investigation of Functions,Edition 1.4 © 2014 David Lippman and Melonie Rasmussen
http://www.opentextbookstore.com/precalc/
Creative Commons License : http://creativecommons.org/licenses/by-sa/3.0/us/

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